Microsoft Xbox One X Game Console Low-poly  3D model

Microsoft Xbox One X Game Console Low-poly 3D model

cgtrader

It's a high-quality, low-poly 3D model of Microsoft Xbox One X Console that can be used in various fields such as game development, advertising, interior design, motion picture art, visualization, etc.. The modeling process began with ortho-photos of the real console, ensuring that all details of its design are recreated most authentically. The ease of use is remarkable due to the fact that this 3D model consists of a single mesh, which means it's low-polygonal and saves system resources. Additionally, there's only one material used, making it simple to work with. A well-planned topology in combination with detailed textures allows for maximum quality while using the minimum number of polygons possible. This makes it perfect even for close-ups. For an extra level of realism, these advanced textures are employed: Specular, Glossiness, Bump, and Emission for the luminous elements of the model, such as screens, indicators, etc. If you're working with V-Ray renderer, use the V-Ray MTL material set with BRDF Type as Phong to get a correct glossiness effect. For an accurate reflecting effect, remember to set Use Fresnel and Fresnel IOR at 5. To achieve optimal Bump depth, use Bump Multiplier ranging from 0.1 to 0.2. These various reflective and dispersing capacities are what give the different areas of the model its material effects, making it look like you're using multiple materials. A total of five main textures is all you need for this high-quality model. Each texture resolution measures 4096 pixels per square, and they're saved in .png format. Additionally, there's an original texture file in .PSD format within the provided archive. This low-poly 3D model was created using the 'Maya 2009' program. It's accurately scaled to real-world dimensions in centimeters, and all parts are correctly named. For added convenience, there is also an adjusted render-scene available, which was created with the Maya 2014 software and V-Ray 2.40 renderer plugin. This scene opens perfectly in earlier versions of the software, from up to Maya 2012, using V-Ray 2.0. This rendered scene includes six V-Ray Rect Light reflectors and features assigned V-Ray MTL material on the model itself. To utilize this position smoothly during Preview Images rendering, it is suggested that Timeline keys be set with relevant camera movements. To render an additional realistic version of the console, there was an added render-scene which has a better HDRI lighting presentation as well. It helps give viewers a clear image of how the materials will behave and show the model's actual shape and appearance without all extraneous visualizations or distractions. However, this specific scene is not included for purchase due to being too unique in its application. Users wishing to integrate these models with 3D software may download their .fbx, .obj, .DAE, or .max formats for the most efficient transition between rendering programs.

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With this file you will be able to print Microsoft Xbox One X Game Console Low-poly 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Microsoft Xbox One X Game Console Low-poly 3D model.