
Microscope 1B Low-poly 3D model
cgtrader
This is a model of a Microscope, expertly crafted with Blender 2.79 and meticulously textured using Substance Painter. || USAGE || This versatile model is perfect for a wide range of applications, including broadcast, advertising, design visualization, real-time rendering, video game development, and more. || SPECS || This model comprises 9 separate objects, offering an impressive level of detail. The total polygon count is a remarkable 2181, ensuring crisp, high-quality visuals. The materials used are optimized for Blender Cycles renderer, guaranteeing seamless performance. || PRESENTATION IMAGES || All preview images have been meticulously rendered with the powerful Blender Cycles Renderer. With render setup included, this model is ready to impress your audience right out of the box. No extra configuration required! || TEXTURES || Our textures boast an impressive 8 bits per channel, providing unparalleled color depth and vibrancy. Each texture has been carefully crafted to bring the microscope to life: • Microscope_1B_BaseColor.png: A high-resolution base color map measuring 1024x1024 pixels. • Microscope_1B_Metallic.png: A stunning metallic texture with the same 1024x1024 pixel resolution. • Microscope_1B_Normal.png: An intricately designed normal map featuring a unique combination of X, Y, and Z+ channels, all packed into a single 1024x1024 pixel image. • Microscope_1B_Roughness.png: A detailed roughness texture, once again measuring 1024x1024 pixels. And don't forget the Outdoor.hdr file, with its own 1024x512 resolution. This comprehensive package will help you create breathtaking visuals that transport your audience to a world of stunning detail. || GENERAL || Our model is meticulously built to scale, using the metric unit system for ultimate precision. Rest assured, no third-party renderer or plug-ins are required to achieve breathtaking results – this model is designed to shine on its own, with Blender Cycles rendering. || ADDITIONAL NOTES || When importing our model into other file formats (FBX or OBJ), be aware that you may need to reassign textures to match the original configuration. Although they will still render beautifully, the preview images captured using Blender Cycles may not align perfectly with your new setup.
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