Mi-8T Poland Air Force Low-poly  3D model

Mi-8T Poland Air Force Low-poly 3D model

cgtrader

Human: High-fidelity animated 3D model of a Mi-8T Poland Air Force\n\nFile formats include: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, Unity 2018.3.0\n\nA Photoshop file is included for easy customization of livery and camouflage.\n\nReady for games - perfect fit for Unity and Unreal engines.\nLow poly model for smooth gameplay performance\nTrue-to-life scale measurements in real-world centimeters\nUnits are metric\n\nThe model is at 100% scale, situated at 0,0,0 coordinates, with no rotations applied\nHelicopter model consists of four separate objects\nThe dimensions of the model measure 2020 x 2278 x 476 cm (6627 x 7473 x 1561 inches)\nThe model comprises 174,095 polygons\n339,773 triangles and 185,325 vertices\nAll elements are grouped in one single layer\nAll parts are fully unwrapped with UV maps and have no color fills or multi-materials.\nElements are logically named for ease of coding (no default names such as Object001).\nSome identical components share the same UV coordinates (overlapping) which saves on texture resolution and doesn't affect ambient occlusion mapping (no black spots).\nPBR textures available for both Specular-Glossiness and Metalness-Roughness workflows.\n\nTextures in PNG format:\n\nMaterial 1 (Fuselage)\n\n8192x8192 diffuse image\n4096x4096 specular map\n4096x4096 glossiness texture\n8192x8192 base color map\n4096x4096 metallic texture\n4096x4096 roughness texture\n8192x8192 normal map\n\n4096x4096 ambient occlusion texture\n\nMaterial 2 (Interior and weapons)\n\n8192x8192 diffuse image\n4096x4096 specular map\n4096x4096 glossiness texture\n8192x8192 base color map\n4096x4096 metallic texture\n4096x4096 roughness texture\n8192x8192 normal map\n\n4096x4096 ambient occlusion texture\n\nGlass material:\n\n1024x1024 diffuse image\n1024x1024 specular map\n1024x1024 glossiness texture\n1024x1024 base color map\n1024x1024 metallic texture\n1024x1024 roughness texture\n1024x1024 normal map\n\n1024x1024 ambient occlusion texture\n\nOriginally created with 3ds Max 2015, no external plugins were used.\nSoftware tools utilized:\n3ds Max 2015 for modeling and texturing\nUV Layout for unwrapping textures\nPhotoshop and Substance Painter for material creation\nMarmoset Toolbag and V-Ray for photorealistic rendering.\n\nExcluded from the package is any light rig or HDRI\nKey tags: Mi-8, Poland Air Force, NATO, helicopter, Russian military

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