Mi-8MTV United Nations Low-poly 3D model
cgtrader
Realistic 3d Model of Mi-8MTV United Nations File Formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, Unity 2018.3.0 Photoshop File Included for Easy Livery/Camo Changes Game Ready - Perfect Fit for Unity and Unreal Low Poly Model Real-World Scale with Units in Centimeters The Model Has 100% Scale, Placed at Origin Coordinates (0, 0, 0) with No Rotation. Three-Object (Draw Call) Helicopter Model. Model Dimensions: 2020 x 2278 x 476 cm (6627 x 7473 x 1561 inches) Includes: 187,642 Polygons 366,117 Triangles 200,168 Vertices All Parts are Placed in One Layer with No Multi-Materials or Color Fills. All Materials Have Logical Names and Are Ready for Coding. No Generic Object Names (Such as Object001 or Default-01) Are Used. Some Identical Parts Share the Same UV Coordinates, Reducing Texture Resolution and Minimizing Black Spots on Ambient Occlusion Maps. PBR Textures Available for Both Specular-Glossiness and Metalness-Roughness Workflows. Textures: Material 1 (Fuselage): Diffuse Texture: 8192 x 8192 Specular Texture: 4096 x 4096 Glossiness Texture: 4096 x 4096 Base Color Texture: 8192 x 8192 Metallic Texture: 4096 x 4096 Roughness Texture: 4096 x 4096 Normal Texture: 8192 x 8192 Ambient Occlusion Texture: 4096 x 4096 Material 2 (Interior and Weapon): Diffuse Texture: 8192 x 8192 Specular Texture: 4096 x 4096 Glossiness Texture: 4096 x 4096 Base Color Texture: 8192 x 8192 Metallic Texture: 4096 x 4096 Roughness Texture: 4096 x 4096 Normal Texture: 8192 x 8192 Ambient Occlusion Texture: 4096 x 4096 Glass: Diffuse Texture: 1024 x 1024 Specular Texture: 1024 x 1024 Glossiness Texture: 1024 x 1024 Base Color Texture: 1024 x 1024 Metallic Texture: 1024 x 1024 Roughness Texture: 1024 x 1024 Normal Texture: 1024 x 1024 Ambient Occlusion Texture: 1024 x 1024 Originally Created Using 3ds Max 2015, No Third-Party Plugins Required. Software Used: * 3ds Max 2015 for Modeling * UV Layout for Unwrapping * Photoshop and Substance Painter for Texturing * Marmoset Toolbag and V-Ray for Rendering NOT Included in the File: Light Rig/HDRI
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