Mi-8MT Mi-17MT Central Panels Board Russian Low-poly  3D model

Mi-8MT Mi-17MT Central Panels Board Russian Low-poly 3D model

cgtrader

Realistic 3d Model of Central Panels Board for Helicopter Mi-8MT / Mi-17MT Perfectly Suited for Unity and Unreal Engine Game Development Low Polygon Count Ensures Smooth Performance Model Scaled to Real World Dimensions Using Centimeters The model is fully animated, with all pivot points in precise positions. It only includes triangles (6.6%) and quadrangles (93.4%), a highly optimized polygon scheme. Model has clear logical hierarchy and can be easily integrated into existing projects. At 0,0,0 coordinates, it maintains perfect scale with no rotation. Comprising 59 separate objects, the model's structure allows for seamless animation. Available in English, the model features precise dimensions of 44 x 38 x 12 cm or 17.3 x 15 x 4.7 inches. Breakdown: - Polygons: 23,013 - Triangles: 44,522 - Vertices: 24,290 All parts are placed in one layer and joined into a single group, ensuring seamless workflow integration. It employs a unified material strategy to ensure maximum ease of use. Parts and materials bear clear, logical names that can be easily implemented in your code. For developers, the absence of redundant naming schemes like 'Object001' simplifies project integration. By leveraging overlapping UV coordinates for identical parts, this model reduces textel resolution requirements while maintaining aesthetic standards. Supporting both Specular-Glossiness and Metalness-Roughness workflows, this model features detailed PBR textures that will elevate your game visuals. Textures are available in various formats to accommodate different development pipelines: Main: 4096x4096 - Diffuse - Specular - Glossiness - Base Color - Metallic - Roughness - Normal - Ambient Occlusion - Emission Glass: 512x512 - Diffuse - Specular - Glossiness - Base Color - Metallic - Roughness - Ambient Occlusion - Opacity Originally created using 3ds Max 2015 without the need for any additional plugins, this model promises a seamless workflow experience. Software Utilized: 3ds Max 2015 for modeling UV Layout for unwrapping Photoshop and Substance Painter for texturing Marmoset Toolbag and V-Ray for rendering NOT Included: Light rig/HDRI Rulers plane Photoshop and Substance Painter source files

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