Mi-17 Mexican Police Animated 3d model

Mi-17 Mexican Police Animated 3d model

cgstudio

Realistic Animated 3D Model of Mi-17 Mexican Police File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, Unity 2018.3.0 Photoshop file included for easy livery/camo changes. Game-ready model perfectly fits Unity and Unreal environments. Low poly count ensures smooth performance in real-time applications. Real-world scale with units used: cm ANIMATION (see full animation on Sketchfab) Main Rotor Animation: * Blades bend, rotate, pitch, bank, and switch from static to motion blur * Tail rotor rotates, pitches, and switches between static and motion blur states * Cockpit fans rotate and switch between static and motion blur * Side door closes and opens smoothly * Back hatch closes and opens with realistic animation * Pilots perform basic actions to control the helicopter * Navigation lights, landing lights, top beacon, and bottom beacon are fully animated Model Details: * 100% scale, placed at 0,0,0 coordinates without any rotations * 168 objects, 220 bones, and 9 helpers for smooth animation * Dimensions: 2020 x 2278 x 476 cm (6627 x 7473 x 1561 inches) * Total polys: 302,109; tris: 589,433; verts: 318,385 * All parts are placed in one layer and fully UV unwrapped with no multi-materials or color fills * Logical names for all parts and materials make coding a breeze Texture Details: * PBR textures available for Specular-Glossiness and Metalness-Roughness workflows * Material 1 (Fuselage): + Diffuse: 8192 x 8192 + Specular: 4096 x 4096 + Glossiness: 4096 x 4096 + Base color: 8192 x 8192 + Metallic: 4096 x 4096 + Roughness: 4096 x 4096 + Normal: 8192 x 8192 + Ambient Occlusion: 4096 x 4096 * Material 2 (Interior and weapon): + Diffuse: 8192 x 8192 + Specular: 4096 x 4096 + Glossiness: 4096 x 4096 + Base color: 8192 x 8192 + Metallic: 4096 x 4096 + Roughness: 4096 x 4096 + Normal: 8192 x 8192 + Ambient Occlusion: 4096 x 4096 * Glass: + Diffuse: 1024 x 1024 + Specular: 1024 x 1024 + Glossiness: 1024 x 1024 + Base color: 1024 x 1024 + Metallic: 1024 x 1024 + Roughness: 1024 x 1024 + Normal: 1024 x 1024 + Ambient Occlusion: 1024 x 1024 * Lights: + Emission: 1024 x 1024 Software Used: * 3ds Max 2015 for modeling * UV Layout for unwrapping * Photoshop and Substance Painter for texturing * Marmoset Toolbag and V-Ray for rendering Note: Light rig and HDR are not included in the file.

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