MG34 WWII Machine Gun  Videogame Asset  Low-poly  3D model

MG34 WWII Machine Gun Videogame Asset Low-poly 3D model

cgtrader

A fully functional MG34 WWII videogame asset featuring a robust 26000-triangle design has been meticulously crafted with a 4K texture set saved in the PNG format. The accompanying texture files, neatly organized into categories for seamless access, are available in PNG and provide a detailed and immersive visual experience. Each texture type is meticulously crafted to create an ultra-realistic appearance that elevates game environments to new heights. These textures cater to diverse lighting scenarios, guaranteeing exceptional results under all environmental conditions. • Diffuse texture files convey subtle variations in light absorption. • Normal map files subtly modulate the perceived reflectance characteristics. • Roughness map files carefully capture microscopic details that distinguish surfaces with a realistic tactile feel. • Ambient Occlusion maps provide sophisticated shadow simulations that lend realism to even the smallest recesses. • Metallic maps add metallic highlights that enhance authenticity and allure of objects in-game, whether on or near the environment, including reflections. • Height texture file enables highly accurate, detailed displacement mapping with precision that heightens visual impact. • Curvature maps bring forth finely resolved details from each object for heightened accuracy and authentic looks. This versatile MG34 WWII videogame asset seamlessly integrates into various real-time engines, offering flexible use in different game genres such as war games, first-person shooter games and even history-based titles where authentic recreation of WWII military hardware is critical to maintaining immersion. To facilitate smooth incorporation into diverse engine architectures, multiple format options have been made available: • One main model FBX file serves as the centerpiece of the MG34 asset collection. • A second FBX file features separate models representing various distinctive components for increased realism and ease of integration. • 3D Studio Max MAX file version presents further component-specific designs including tripods, iron sights, bullet ejection parts and reloading mechanism in precise alignment with actual firearm specifications to create more accurate representations in-game environments. Additionally collision detection functionality is supported, permitting a safe virtual testing experience in 3D. Accompanying the comprehensive model files is an exhaustive texture set in high definition featuring: • High resolution PNG Diffuse Texture maps that enhance visual detail and provide photorealistic textures under most game conditions. • Ambien Oclussion (Ambient Occlusion) texture sets that simulate advanced realistic lighting scenarios across environments • 4096 Pixel (4K) PNG Normal map texture that ensures detailed surface variations • Metallic PNG Textures in 4096 resolution provide ultra-high-quality reflections. • Roughness textures maps available in 4k that accurately portray detailed micor-scale differences. • Curvature mapping files enable an advanced look, even with complex model features. As the comprehensive MG34 WWII videogame asset has been skillfully prepared with diverse assets ready to incorporate within multiple game engine architectures, designers now possess unparalleled opportunity for precision-crafted visual effects within historical-themed titles that focus on recreating the immersive war games or even simply want real-life accurate firearms representations in game.

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