Metronome 3D model

Metronome 3D model

cgtrader

A 3D metronome model with high resolution features a product shot-ready version consisting of two objects: the base and the swinging pendulum. Each object has its own non-overlapping UV Layout map, Material, and PBR Texture set. This production-ready model is easily customizable as it comes with UV unwrapped geometries, allowing you to create new textures (or modify existing ones) using the provided UV Layout maps (in PNG format with alpha). Each object, material, or texture in the package bears a unique, meaningful name. The PBR Texture files are included in a subfolder within both BLEND and MAX (VRAY) archives, along with scene files. Created in Blender 3D using Cycles materials and 3D Studio MAX 2012 with V-Ray Adv 2.30.02, the model can be exported to other formats. Promotional images include renders in Cycles and V-Ray Adv 2.30.02, as well as wireframe images, screenshots of UV layouts, and a render from the 3D Studio MAX 2012 scene with V-Ray Adv 2.30.02. Formats included are FBX and OBJ, with scenes provided in BLEND and 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials). PNG files containing non-overlapping UV layout maps and PBR, UV-mapped textures for Cycles and V-Ray Adv 2.30.02 are also included. The polygonal model features QUADS ONLY, has a resolution of 2048x2048 for UV Layout maps and image textures, and includes PBR colours and image textures for each material. With a uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX), the model maintains real-world dimensions and scene scale units in meters (Blender 3D) or centimeters (MAX). Textures are stripped in the 3DS MAX scene. A PBR Multi-Engine Textures Pack is also included, providing textures for various rendering engines and game engines like Adobe Dimension, Amazon Lumberyard, Cycles for Blender 3D, Unity 5 Standard Metallic, Unity 5 Specular workflow textures, Unreal Engine 4, and Vray for 3DS MAX. This allows you to either edit the textures or simply drag-and-drop the FBX/OBJ file along with your desired texture set into your modeling software or game engine for a production-ready asset. Please note that main renderings were made using V-Ray ADV 2.30.02 and Blender 3D + Cycles, utilizing an HDR Environment Texture Image (not included in the package).

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