Metallic Painted Flashlight with PBR Textures Low-poly 3D model
cgtrader
A model of a rugged metallic flashlight takes shape, crafted with precision in Blender 2.8.2. This high-quality, low-poly game asset boasts a detailed appearance without excessive polygon usage, thanks to its baked normal map from a high-poly source model. The model comes equipped with the native .blend file and the Substance Painter native texture file .spp. USAGE: This model is designed for asset use in real-time or background visualization, as well as design purposes. Renders were created in Substance Painter 2020, while wireframes were constructed in Blender. GENERAL CHARACTERISTICS: The UV unwrap is of high quality. The mesh object was centered within the scene. Mesh transforms (scale, rotation, location) were reset to their default uniform values. There is a single object on the scene itself. This model is available in 7 different file formats: MAX, 3DS, UnityPackage, FBX, OBJ, SPP, DXF, STL, ABC, and USDC. TEXTURES: The textures come in 4 distinct sizes (all TGA file format): 4096x4096 (4K) 2048x2048 (2K) 1024x1024 512x512 These textures utilize PBR (Physically Based Rendering) and are available in 5 different formats for each resolution: PBR Metallic Roughness (BaseColor, Height, Metallic, Normal, Roughness) Unity HDRP Metallic Standard (BaseMap, MaskMap, Normal) Unity URP Metallic Standard (AlbedoTransperancy, MetallicSmoothness, Normal) Unreal Engine 4 Packed (BaseColor, Normal, OcclusionRoughnessMetallic) Unreal Engine 4 SSS Packed (BaseColor, Normal, OcclusionRoughnessMetallic) GEOMETRY: This model consists of: Polygons: 3760 Faces: 1836 Vertices: 1906 Please rate this product if you are satisfied.
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