
Metal Ride on Racing Car red m02 t02 PBR Metal Rough Low-poly 3D model
cgtrader
The human figure measures 100x50x30 centimeters in real life. Model Statistics: Vertex count: 159,947 Triangle count: 312,318 Polygon data size: 2.36 megabytes Maya Project Details: Studio and outdoor environments are included, each featuring a Display Layer group for organizational purposes. Four display layer groups organize the model's different elements: - Quad_low_Grp focuses on quad topology. - Tris_low_Grp contains low-poly models with ID-colored versions, complete with baked texture information. - Tris_high_Grp highlights high-poly bevels that have also undergone baking for texture optimization. The 'Models_Grp' is equipped to handle three distinct materials: Body MTL applies textures related to the figure's body surface, Components MTL addresses various component elements within the scene, and rims MTL pertains specifically to rim textures. Rendering-Ready Scene: Scene renderability and two separate studio environments, ideal for seamless texture application during rendering. Additional Details: All materials, models, and objects included have applied Metal/Rough seamlessness for optimal image clarity. This allows the material library to operate seamlessly between applications without issue, streamlining overall performance for smoother workflows. Asset Bundles (Textures Included): Textures: Fifteen files comprise a set of base Standard Textures including Base Color Normal Map Metallic Reflectance Specular Luster Levels and Roughness Degrees. The following Ambient Occlusion (AO) and texture types have also been prepared as Additional Texture Packs: Ambient Occlusion Files are divided among three separate packages to organize their AO content in an easy-to-read format. These come pre-assembled into an easily understandable package that can be added or used independently as per user requirement. S RGB MASK TEXTURES These four R-G-B color channel masks enable users of all skill levels, professionals or novice artists, To add or subtract information about various parameters for texture rendering or optimization. Mask Color Channel breakdown The S-RGB-Mask is a feature allowing an extra degree of fine tuning to any project while saving precious development and debugging time by providing the power of immediate feedback when trying something out within Maya without affecting your entire project's structure. R – metallic content G – specular information B – texture roughness values A – ambient occlusion (3 individual maps per each)
With this file you will be able to print Metal Ride on Racing Car red m02 t02 PBR Metal Rough Low-poly 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Metal Ride on Racing Car red m02 t02 PBR Metal Rough Low-poly 3D model.