Message in a bottle 2
3docean
Message in a bottle 3D Model, nr. 2 in my collection of precision-crafted digital assets. The package contains three expertly modeled objects (bottle, cork top, paper), each parented with its own unique non-overlapping UV Layout map, Material, and PBR Textures set. This production-ready model is optimized for seamless integration into a variety of 3D Modeling software or game engines. The model features quads-only geometries, ensuring smooth performance and no poles to worry about. Each object's geometry has been carefully UV unwrapped, allowing you to easily customize the textures using the provided UV Layout maps (as PNG with alpha). Every object, material, and texture within the package boasts a descriptive name, making it easy to locate and modify specific elements. The model was created in Blender 3D 2.79 using Cycles materials and then exported as OBJ and FBX formats for compatibility. The promo images showcase the model's versatility: 11+ renderings were captured in Cycles (Blender 3D 2.7x), including wireframe views, screenshots of the UV Layout, and images of the UV layouts themselves. You'll also find a selection of high-quality PNG files with alpha channels. This comprehensive package includes: * Three objects (meshes) with their own PBR Materials * Non-overlapping UV Layout maps for each object * UV-mapped Textures with resolutions up to 2048×2048 * PBR Textures crafted using Substance Painter, compatible with multiple rendering engines and game engines The model's specifications are as follows: * Polygonal geometry with quads only (no tris/ngons) * 10406 vertices and 10400 quad faces (20800 tris) * Real-world dimensions, scaled in Blender 3D using Metric units * Uniform scale object, applied in Blender 3D To further enhance your workflow, a zipped folder containing the PBR Textures set is included. This package covers various rendering engines and game engines: * Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha) * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) These textures are designed to be easily editable or importable into your preferred software or game engine. Note that the main renderings were created using an HDR Environment Texture Image, which is not included in the package. For a preview of the model, visit Sketchfab: https://sketchfab.com/models/bea0a666af3246448a03fd826e2458da
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