Mercedes-Benz GLE Coupe 2020 3D model

Mercedes-Benz GLE Coupe 2020 3D model

cgtrader

Detailed exterior and medium-detail interior models are included. Every object features a material's name, making it easy to change or apply materials as needed. The .max format includes: A Rar archive containing 3ds Max 2011 with V-Ray materials, which can be viewed in preview images and studio renders. The car paint color may appear slightly different due to varying lighting conditions. However, the render setup is included, and a Photoshop CS6 macro file (.atn) for post-production is also provided. A Rar archive containing 3ds Max 2011 with Mental Ray materials, which can be seen in preview images on outdoor renders. The car paint color may differ, but the environment is not included. A Rar archive containing 3ds Max 2011 with simple standard Scanline materials. Simply import the scene and render it. Each scene features a model with a mesh smooth modifier applied to objects that require it. The mesh smooth is set to 1 or 2 for renders, and exterior and wheels are in separate layers. The .obj format includes: A Rar archive containing two versions of the model: one exported without collapsing after mesh smoothing, featuring a low or med poly mesh visible in preview images; this is ideal for editing. The other version features simple materials and textures that may need to be added manually. The .lwo, .c4d format includes: A Rar archive containing the model exported without collapsing after mesh smoothing, with a low or med poly mesh visible in preview images, suitable for editing. Simple materials and textures require manual addition, and some elements may need optimization in Cinema 4D. The .fbx and .3ds format includes: A Rar archive containing the model exported after applying mesh smooth. Simply import, apply materials, and render. Simple materials and textures need to be added manually. The .stl format includes: A Rar archive containing two resolutions of geometry-only models. Polycount: Without meshsmooth (max, obj, lwo, xsi, c4d): 450,000 polygons Collapsed fbx, 3ds, obj: 5,100,000 faces / 2,700,000 polygons

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