
Mercedes-Benz EQV 2020 3D model
cgtrader
Detailed exterior models feature medium-detail interiors. Every object bears its material's name, allowing for easy changes or applications of new materials. The .max format includes: Rar archives containing 3ds max 2011 with Vray materials, viewable in preview images and studio renders. Car paint colors can vary slightly. Lighting and render setups are included, though render results may differ due to Photoshop's use in correcting contrast, brightness, saturation, etc. A Photoshop CS6 macro file (.atn) for post-production is also included. 3ds max 2011 with Mental Ray materials is also available, viewable in preview images on outdoor renders. Car paint colors can differ, and environment details are not included. Additionally, a 3ds max 2011 scene with simple standard Scanline materials is provided. Simply place the model in your scene and render! In each scene, models come with mesh smooth modifiers stacked on objects that require them. Mesh smooth settings range from 1 to 2 for renders, with exterior and wheels separated into distinct layers. The .obj format includes: Rar archives containing two versions of the model: one exported without collapsing after mesh smoothing (low or med poly mesh), viewable in preview images; ideal for editing. The other version is exported after applying mesh smooth; simply import, apply materials, and render. Simple materials are included, but textures may need to be added manually. The .lwo, .c4d format includes: Rar archives containing the model exported without collapsing after mesh smoothing (low or med poly mesh), viewable in preview images. Ideal for editing. Simple materials are included, but textures may need to be added manually. In Cinema 4D, some elements may require optimization. The .fbx and .3ds format includes: Rar archives containing the model exported after applying mesh smooth; simply import, apply materials, and render. Simple materials are included, but textures may need to be added manually. The .stl format includes: Rar archives containing the model in two resolutions; geometry only. Polycount details: Without mesh smoothing (max, obj, lwo, xsi, c4d): 420,000 polygons Collapsed fbx, 3ds, obj: 4,000,000 faces / 2,000,000 polygons
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