Mental Ray Procedural Tiles 1x2 Offset V2

Mental Ray Procedural Tiles 1x2 Offset V2

3docean

Materials Collection: Mental Ray Procedural Tiles 1×2 Offset V2 Proven effective in 3D MAX 2009 and above versions Mental Ray materials are fully compatible and ready to use with Mental Ray rendering All materials feature procedural maps only for seamless design Each material's map is explicitly set for the Map Channel, ensuring precise control To achieve tiling effects, apply UVW modifiers to adjust tile size accordingly System Unit Scale: Measured in millimeters for precision Enable Gamma Correction: Utilize Gamma 2.2 settings for optimal results Default material preview ignores tiling when maps employ Explicit Map Channel For a tiling display option in the Material Editor, toggle 'Use Real-World Map Size for Geometry Samples' and set Render Sample Size to a small value, such as 2.0mm.

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