
Mental Ray Procedural Tiles 1x1 Offset Color Noise
3docean
Materials Collection: V-Ray Procedural Tiles 1×1 Tested in 3D MAX 2009 and above versions Tested in V-Ray 1.5 and above versions Materials are ready to use with V-Ray rendering capabilities All materials are designed using procedural maps exclusively All maps in materials are set for Explicit Map Channel only You must utilize UVW modifiers to set tile size properly System Unit Scale: Millimeters Enable Gamma Correction: Gamma 2,2 Default material preview does not display tiling when maps use Explicit Map Channel. To view an option of tiling display in the Material Editor, it is recommended to tick 'Use Real-World Map Size for Geometry Samples' in Options and set small values for Render Sample Size, e.g., 2.0mm.
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