Mental Ray Procedural Marble

Mental Ray Procedural Marble

3docean

Materials are carefully curated for seamless use with Mental Ray rendering software. Each material within the collection is meticulously crafted using only procedural maps, ensuring precision and consistency. By default, all materials are set to utilize Real-World Scale, allowing for accurate representation of real-world dimensions. Within the system, Unit Scale is standardized at Millimeters, guaranteeing uniformity across all measurements. The Horiz.Count and Vert.Count settings in Tiles Setup are intricately linked via Controller Linear Float in all tiles maps, including diffuse, reflect, and bump maps. Texture dimensions are precisely defined as 2000mm x 2000mm. To optimize material display within the Material Editor, it is recommended to activate Use Real-World Map Size for Geometry Samples in Options. Additionally, set Render Sample Size to 100mm and Default Texture Size to 100mm for enhanced visual clarity. The 'Use Real-World Scale' UVW Map modifier is also crucial for achieving accurate results. Extensive testing has been conducted on this material collection in 3D MAX 2009 and above versions, as well as within Mental Ray rendering software, ensuring compatibility and performance across various platforms.

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