Menorah six branches lampstand 3D model

Menorah six branches lampstand 3D model

cgtrader

A 3D Menorah model with six branches, consisting of two objects (lampstand and candles), is available for purchase. Each object includes a non-overlapping UV layout map, PBR textures set, and material. The model is production-ready and designed to be used in architectural visualizations or product shots. It is also suitable for creating stock images or illustrations for sale on stock image websites. The 3D model is composed exclusively of quads, making it easy to customize with UV unwrapped geometries. You can create new textures (or modify existing ones) using the provided UV layout maps (in PNG format with alpha). All objects, materials, and textures within the package are named uniquely and meaningfully. The model has been created in Blender 3D (using Cycles materials) and 3DS MAX 2013 (V-Ray 3.60), then exported to other formats. The package includes PBR texture files in a subfolder for BLEND and MAX (VRAY) archives, along with scene files. Promotional images showcase the model rendered using Cycles in Blender 3D and V-Ray in 3DS MAX 2013. Additional images display wireframes, UV layouts from Blender 3D scenes, and screenshots highlighting the UV layout. Formats included in the package are FBX, OBJ, and scenes for BLEND (Cycles materials) and 3DS MAX 2013 (V-Ray 3.60 materials). The package contains two objects, two PBR materials, and UV unwrapped geometries with a non-overlapping UV layout map provided. PBR colors and image textures are included for each material in the package, using channels such as Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, and Ambient Occlusion. The UV layout maps and image textures have a resolution of 2048x2048 pixels, created with Substance Painter 2. The model consists of polygonal quads only, with 18,404 vertices and 18,126 quad faces (36,252 triangles). Real-world dimensions are provided, and the scene scale units are meters in Blender 3D and centimeters in MAX. The object has a uniform scale, with applied scaling in Blender 3D and 100% scale in 3DS MAX. Textures are stripped in the 3DS MAX scene. Additionally, a PBR Multi-Engine Textures Pack is included, which provides textures for various rendering engines and game engines. This allows you to edit the textures or simply drag and drop the FBX/OBJ file along with the desired texture set into your 3D modeling software or game engine to link them together and create a production-ready asset. Please note that the main renderings were made using V-Ray 3.60 and Blender 3D + Cycles, which required an HDR Environment Texture Image (not provided in the package).

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