Memo note

Memo note

3docean

Memo note 3D Model; Two individual objects (memo note, push pin), each with its own unique non-overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, complete with PBR materials, textures, and non-overlapping UV Layout maps provided in the package. Quad-only geometries (no tris/ngons), no poles. Easy customization: UV-unwrapped geometries allow you to create new Textures or modify existing ones using the provided UV Layout maps (as PNGs with alpha). Each Object, Material, or Texture has a unique, meaningful name. Made in Blender 3D 2.80 (Cycles / Eevee materials) and exported to OBJ and FBX; materials and textures created in Substance Painter for PBR, V-Ray, Unity, and Unreal. Promo images: The first image is rendered in Cycles (or Eevee) for Blender 3D 2.8x; find 11+ promo images in this description: Nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) Nr. 7-8 are wireframe images Nr. 9-10 are screenshots from the Blender 3D scene, showing the UV Layout Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: PNGs with Alpha. Two Objects (meshes), two PBR Materials, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons), no poles; 7750 vertices, 7666 quad faces (15332 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha in a single PNG file), normal Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); use it in Eevee for Blender 3D 2.8 too! You can edit the Textures or import the FBX/OBJ file along with the desired Textures set in your 3D Modeling software or game engine and link them together to get a game/production-ready asset. IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/3d-models/memo-note-ae05c209702f4c3b8606bca7a4d11422

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With this file you will be able to print Memo note with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Memo note.