Medium city - bonfire

Medium city - bonfire

3docean

Human-generated game scene models are typically developed using a low-modulus approach. Each model incorporates various materials and textures, formatted in distinct ways to optimize rendering and performance. These formats include: * 3D Max 2009 * OBJ (Object File Format) * 3DS (3D Studio File Format) * FBX (Filmbox Interchange File)

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