Medieval Table Low-poly 3D model
cgtrader
Medieval Table UVs: Channel 1: Non-overlapping and independently tileable. Channel 2: Separate from the first for precise Lightmap Baking without channel crossovers. Textures: Created for Epic Games' Unreal Engine 4 and Unity engine use (Physically Based Rendering). Named following standard asset guidelines established by Epic Games. Resolution: Each Texture, a high-res 2048 x 2048 pixel TGA image file for clarity.
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