
Medieval Mug Low-poly 3D model
cgtrader
This medieval-inspired low poly VR/AR model stands out as a perfect fit for games, virtual reality applications or any other digital medium that needs to convey an ancient sense of style and grandeur. Built specifically with VR/AR in mind, this 3D model features an impressive set of Poly elements that allow it to perform seamlessly across various platforms.The detailed Poly construction ensures the 3D object remains as detailed and crisp on any given device whether a cutting-edge gaming console or a modern smart TV.Beyond its low poly count, what really sets this model apart is its ability to be fully rendered in high definition using Blender's built-in render engine - Eevee or Cycles. Every material has been carefully crafted with a physical based rendering approach (PBR) ensuring a stunning and highly realistic visual output. This level of attention to detail not only helps bring the medieval setting to life but also enhances user immersion - transporting them right into the heart of it all, just as they would in the real world. Textures included in this model are as follows: Base color maps at resolutions up to 2048 x 2048 pixels provide the model's outer look while its height map (512) and metallic/roughness texture further refine the material properties.A separate AO or ambient Occlusion map also ensures the overall model maintains realistic lighting characteristics across varying scenarios.In terms of exporting this high quality content, no problem exists with converting the models data format into openGL for rendering via blender cycles as long as it stays compatible on both Unity and Unreal Engine. Even the included UV maps offer compatibility with a wide range of programs by including two unique sets - 2048 x 2048 resolution normal map provided specifically designed using Blender, in addition to a secondary layout for lower detail display resolutions at 1024 x 1024px for reduced memory usage.Substance Painter offers another powerful export toolset suitable to transfer material information with precise accuracy from within the application while it remains open for Unity or Unreal - so long that rendering quality still remains untouched due their shared PBR support. The resulting 3D mesh possesses the vertices and triangles found typically in an optimized model at just 701 V's and 1433 t respectively with only 732 f's per each one.The scale is easily adjusted for realistic representation by matching real-world measurements (meters) through Blender as well making easy conversions within unreal scale for further manipulation or use without compromising original rendering integrity.Textured HDRI's can provide added ambiance for these models in case additional immersion needed during development of said environments.Thanks go to Freepik for supplying source material used in its creation and this file has indeed come into being with v2.79 Blender engine version along cycles for more efficient output generation at an overall performance not easily compromised - enjoy exploring new uses in future endeavors using VR, AR applications & Games or otherwise.
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