Medieval lantern 3D model
cgtrader
This medieval lantern is crafted using Blender 2.78b's latest features. Two texture sets are employed - one for glass and a second for the remaining surfaces. The separate materials approach is utilized because Unreal Engine 4 faces difficulty with transparency, thus alleviating the problem. The included textures cater to various applications, including Unreal Engine 4, Unity, and the PBR workflow metallic/roughness. Re-imported in Blender, the textures were configured according to the PBR metallic/roughness setup within Cycles. This lantern can be seamlessly integrated into broadcasts, commercials, or authentic (game-like) environments. Vertices: 19174 polygons Textured elements were developed in Substance's comprehensive material library. For optimal results within Blender, materials created with exported Substance textures are efficiently set up using Cycles. These meticulously designed materials come in two distinct forms to ensure compatibility across platforms. Integrated texture sets have been prepared for Unreal Engine 4, Unity 5, and the widely-accepted PBR (metallic/roughness) workflow. Included file formats cater to diverse user needs: BLEND files created in Blender are provided along with FBX, OBJ, and DAE models. For any questions regarding this model or alterations you would like made, feel free to communicate your preferences.
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