
Medieval house fantasy 03 Low-poly 3D model
cgtrader
Medieval_building_03 Model This medieval building is designed using the 3ds Max software with a real-world scale. All system levels of detail and collision are included in the model. MODEL: Three Levels Of Detail Are Provided For The Building: lod_0: poly count - 11874, vertices - 15011 lod_1: poly count - 7274, lower poly detail than lod_0 lod_2: poly count - 2701, even lower poly detail than lod_1 lod_3: poly count - 844, lowest level of detail for the building Model Files: All model files are saved in a single file named medieval_building_03. File Formats Used Include: medieval_building_03.max - 3ds Max format medieval_building_03.fbx - Autodesk FBX format medieval_building_03.obj - Wavefront OBJ format Separate Model Files Are Provided For Collision And Each Level Of Detail: medieval_building_03_collision medieval_building_03_LOD0.fbx medieval_building_03_LOD0.obj medieval_building_03_LOD1.fbx medieval_building_03_LOD1.obj medieval_building_03_LOD2.fbx medieval_building_03_LOD2.obj medieval_building_03_LOD3.fbx medieval_building_03_LOD3.obj TEXTURES: Nineteen Separate Textures Are Included In TGA Format For The Building's Materials. These Texture Files Are Stored Within A Single 3ds Max File Named medieval_house_mat. Each Texture Is 2048x2048 Pixels And Includes Information On Base Colour, Normal Map, Roughness, Specularity, And Ambient Occlusion. medieval_door medieval_door_element roof_a roof_b roof_e wall_stone_a wall_stone_b wall_stone_c wall_stone_e wall_stone_f wall_stone_g wall_stone_h windows_house_out_a windows_house_out_b wood_a wood_ceiling_a wood_planks_a wood_planks_c wood_planks_f
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