
Medieval heraldic trumpet with a banner 3D model
cgtrader
Medieval heraldic trumpet with banner 3D model: two individual objects (trumpet, banner) sharing the same non-overlapping UV Layout map, material, and PBR texture set, ready for production. Two quad-only geometries, no poles, making it easy to customize with UV-unwrapped models. Production-ready assets provided include textures (or modify existing ones) using UV Layout maps in PNG with alpha format, along with main rendering images created in Blender 3D 2.79 with Cycles and HDR environment texture not included. Other image formats available: OBJ, FBX, BLEND, and png. Eleven promo images available within the description include main renders (5) created in Cycles, two wireframe images, and three screenshot scenes showing UV layouts. Image resolution and material textures: 2048 x 2048 pixels made with Substance Painter. Scene details provided in centimeters scale units within Blender 3D environment. Real world dimensions and PBR multi-engine textures for several popular rendering engines. Uniform object scaling achieved within Blender 3D environment, and detailed polygon information: 26356 vertices, 52656 tris created by a blend of quad-only faces. A unique name given to each material and texture object. Material included formats include cycles material with diffuse, normal map and alpha textures. Main HDR rendered image does not include the texture used to render, which was applied to a sphere as background within Blender 3D environment using Cycles. Uniformly textured in multiple materials, ready to apply for use in most of rendering engines including but not limited to, cycles Blender engine or unity's Standard PBR engine, VRay PBR material etc., using one zip file folder. Each image is uniquely textured according to rendering requirements and ready to use with popular games such as Unreal Engine game assets which have the PBR Textures. The Material in your project can be edited with all of these available engines so a developer who makes PBR compatible applications could make a high quality product using them in just a short amount of time with some additional steps in each software used to compile the application.
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