Medieval halberd 2
3docean
Medieval halberd 3D Model, part two of my collection. Production-ready asset, featuring PBR materials, textures, and non-overlapping UV Layout maps provided in the package. Quads-only geometries ensure a smooth performance, without any poles or tris/ngons in sight. Customization is a breeze: UV-unwrapped geometries allow you to create new textures or modify existing ones using the UV Layout maps included in the package (as PNG with alpha). Each object, material, and texture within the package boasts a unique, descriptive name for easy identification. Crafted in Blender 3D 2.79 (Cycles materials) and exported as OBJ and FBX files; materials and textures were made in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal Engine 4. PROMO IMAGES: eleven promo images showcase the medieval halberd's versatility: six rendered in Cycles (Blender 3D 2.79), two wireframe shots, three screenshots from the Blender 3D scene highlighting UV Layouts, and one UV layout image. Formats included are FBX, OBJ; scenes come in BLEND (2.79 with Cycles materials); additional files include PNG with Alpha. This medieval halberd asset consists of one object (mesh), one PBR material, and UV-unwrapped textures, all carefully crafted for a seamless experience. UV Layout maps and image textures are 2048x2048 pixels; Substance Painter's expertise shines through in the PBR Textures. Polygonal, QUADS ONLY construction guarantees smooth performance without tris/ngons or poles; vertex count is 31,369, with 31,302 quad faces (62,604 tris). Real-world dimensions are accurately represented, with scene scale units set to centimeters in Blender 3D (Metric with 0.01 scale). Uniform scale objects ensure a consistent look across all applications. A PBR Multi-Engine Textures Pack is included: simply unzip the folder to access the comprehensive textures set for various rendering engines and game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha), Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal), Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal), Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal), and generic PBR Spec Gloss and Metal Rough workflows are all covered. You can edit the textures or import the FBX/OBJ file along with your preferred texture set in your 3D modeling software or game engine to create a production-ready asset! Main renderings were made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image, which is not included in the package. Sketchfab preview: https://sketchfab.com/3d-models/medieval-halberd-2-ca9b2d4439d14a66ba80d783c8e8aa40
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