Medieval Chandelier

Medieval Chandelier

sketchfab

I'm currently working on a low poly chandelier for a cathedral dungeon environment within Unreal Engine. The addition of particle effects for the candle flames makes this piece look even more vivid and alive. My deadline was tight, with 30 or so props that needed to be modeled and textured in under two weeks, making this one a significant accomplishment. I deliberately separated the base and chain into distinct components, finding it easier to texture them in Substance Painter and also allowing for potential animation later on. If anyone is interested in seeing the base and chain models separately, feel free to let me know below.

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