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Medieval blacksmith 3d model
3docean
This is a high-definition quality polygon 3D model of a medieval blacksmith house and props with PBR and V-Ray textures, extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games, and other applications. The 3ds Max file includes cameras, lights, and render settings. The scene contains: A forge on a stone foundation. Bake equipment. An anvil with a hammer and mites stands on a wooden beam studded with iron hoops. Wooden tables for work and storage. A wooden box for water supplies. Stand for finished products. Near the furnace are three ready-made shields crafted from rods. A braided fence made from rods surrounds the area. The roof is covered in wooden planks. On the pillars of the roof, four stands hold torches aloft. A wooden staircase provides access to higher areas. A two-wheeled cart for transporting goods. A wooden barrel and bucket are also included. A well with a wooden structure and a bench nearby. This high-quality asset was originally modeled in 3DS Max 2014. The normal map was baked from a high-poly model, making this product look very detailed without using many polygons. The model has been manually unwrapped for efficient use of the Unfold3d tool. The file formats included are FBX, OBJ, and 3ds. The model is centered at the origin with real-world scale and uses generic units. The mesh object is an editable poly. Clean UVs ensure seamless texture application. Good topology supports detailed modeling. A render scene in 3DS Max 2014 is also included. As this model is designed for game and visualization specifications, it's not intended for subdivision. Six textures are provided: Base color map Normal map Height map Metallic map Ambient Occlusion map Roughness Map Diffuse map Glossiness map Height map (again) IOR (Index of Refraction) map Normal map (again) Reflection map Turntable images were rendered in Marmoset Toolbag 2. Also included are renders in V-RAY 3.0. Check out my other models for more high-quality assets.
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