Medieval Bascinet Split

Medieval Bascinet Split

sketchfab

Low-poly 3D model helmet Bascinet Split. Helmets of this type were widely used in Western Europe from the XII to XV centuries. Model thoroughly tested on Unity 5 and UE4. The model includes a comprehensive set of assets: Static Mesh (FBX) and high-resolution textures (4096 x 4096) for each engine, including base color (albedo), metallic, roughness, normal, ambient occlusion, and metallic+roughness for older versions of Unity. The model is meticulously UV unwrapped for seamless texture mapping. Built to exacting real-world scale standards, using standard units of measurement in sentimeters. Textures are carefully crafted as PBR assets.

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