Medical glass ampoule with liquid

Medical glass ampoule with liquid

3docean

Medical glass ampoule with liquid, a 3D model featuring three individual objects: the ampoule, glass, and label. Each object boasts its own non-overlapping UV Layout map, Material, and PBR Textures set, making it production-ready. The model consists of quads-only geometries, ensuring smooth rendering without poles or tris/ngons. This allows for seamless customization using the provided UV unwrapped geometries, enabling users to create new textures or modify existing ones using the included UV Layout maps in PNG format with alpha channels. Each object, material, and texture within the package boasts a unique, meaningful name, facilitating easy identification and organization. The model was created using Blender 3D 2.80 (Cycles/Eevee materials) and exported to OBJ and FBX formats, while materials and textures were crafted in Substance Painter for optimal PBR performance across various engines. Promotional images showcase the ampoule's rendering capabilities in Cycles (Blender 3D 2.8x), with 11+ images available, including wireframe views, screenshots of the Blender scene highlighting UV Layouts, and additional UV layouts. Formats included are FBX, OBJ, BLEND (2.80 with Cycles/Eevee materials), and PNG with Alpha. The model comprises three objects (meshes), three PBR Materials, and UV-mapped Textures, all perfectly aligned within a non-overlapping UV Layout map. UV Layout maps and Image Textures resolution are set at 2048x2048 pixels, while PBR Textures were created using Substance Painter. Polygons are carefully crafted as quads only (no tris/ngons), ensuring smooth performance without poles, with 21456 vertices and 42896 triangles across 21448 quad faces. Real-world dimensions are accurately represented in Blender's metric scale units of cm. Uniform scaling has been applied to all objects within the scene. A comprehensive PBR Multi-Engine Textures Pack is included, offering a range of textures for various rendering engines or game engines: Cycles (or Eevee) for Blender 3D, Vray for 3D Studio MAX, Unity 5 Standard Metallic, Unreal Engine 4, generic PBR Spec Gloss workflow, and generic PBR Metal Rough workflow. These textures can be easily edited or imported into your preferred 3D modeling software or game engine to create a fully functional, production-ready asset. Please note that main renderings were created using Blender 3D 2.80 + Cycles (or Eevee) with an HDR Environment Texture Image not included in the package. To view a Sketchfab preview of this model, visit: https://sketchfab.com/3d-models/medical-glass-ampoule-with-liquid-627411c73aa0491d9c38eb149d22dc6d

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