
Medical glass ampoule with liquid 3D model
cgtrader
Medical glass ampoule with liquid 3D Model consists of three individual objects - ampoule, glass, and label - each having its own non-overlapping UV layout map, material, and PBR textures set. This production-ready 3D model is designed with PBR materials, textures, and a non-overlapping UV layout map, provided in the package. The geometry is constructed from quads only, with no tris/ngons or poles. The design allows for easy customization through UV-unwrapped geometries, making it simple to create new textures or modify existing ones using the UV layout maps provided as PNG files with alpha transparency. Each object, material, and texture in the package has a unique and meaningful name. Created in Blender 3D 2.80 (using Cycles/Eevee materials), the model was then exported to OBJ and FBX formats. Materials and textures were crafted in Substance Painter for PBR rendering and exported for compatibility with V-Ray, Unity, and Unreal. Promotional images showcasing the model can be found within this description. These include 11+ rendered images made in Cycles (Blender 3D 2.80) and 7-8 wireframe views, as well as screenshots from the Blender scene illustrating UV layout configurations. Available formats include FBX, OBJ, BLEND (2.80 with Cycles/Eevee materials), and PNG files with alpha transparency for each texture set. This package includes three objects (meshes), three PBR materials, and a non-overlapping UV-mapped layout design for maximum flexibility in your 3D modeling project or game development pipeline. The high-resolution textures included within this pack feature dimensions of 2048x2048, with all material properties adhering to industry-standard practices and optimized for real-world performance. Every element of the ampoule model has been designed with polygonal structure (quad-only) for consistent results across multiple software environments. This medical glass ampoule can be used as a ready-made asset in any game or application requiring 3D modeling, and is compatible with most modern rendering engines. Each engine-supported version of the texture set (Unity Standard Metallic, V-Ray for MAX, Unreal Engine, Eevee) is provided separately, along with the generic PBR material files to facilitate seamless import into a variety of projects. Note that all primary renderings showcased within this package were created using an HDR Environment Texture Image which, unfortunately, has not been included in the product package.
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