
Mecha Hex Hills - Foothills Set #2
thingiverse
Mecha wargames rely heavily on scaled hex maps, which I design to fit the most widely used printed formats. Top surfaces are intentionally left unmarked between hexes, requiring players to add their own details such as light and heavy forests. This approach preserves the utility of hills, allowing them to be swapped and combined freely for future games on open hex maps.
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