
Mech Neck Walker (Update)
sketchfab
I've revised my mech neck walker design, making it easier to handle with improved rigging. New animations have been created as well. Idle animations are now available, offering two distinct options for a more realistic feel. Walk-cycles have also increased in number, providing seven different variations to suit your needs. A run-cycle and jump animation have been added to enhance movement realism. Additionally, one test animation has been designed to ensure the rig is functioning properly. Two destruction animations are now available, adding an extra layer of realism to your mech's movements. The all-in-one animation combines various movements for a seamless experience. A demo video showcases how the revised rig and new animations come together in Blender 2.79. Software used includes: Modeling, Rigging, and Animations: Blender 2.79 Textures: 3D-Coat
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