Mech character 3D model

Mech character 3D model

cgtrader

A high-resolution cyberpunk figure was designed in Zbrush, with each component (such as the shirt, jacket, shoes, and trousers) separated as individual subtools. The model features 32 distinct polygroups, while the head and arms were intentionally cut from the inside. The artist provided OBJ, ZPL, and ZPL2 files; the latter two have reduced polygon counts for lighter models. No textures are included; the images shown are keyshot previews rendered in Zbrush.

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