McLaren MCL32 Low-poly  3D model

McLaren MCL32 Low-poly 3D model

cgtrader

This low poly model was designed with high definition while maintaining a specific poly count. Created using Maya, it includes joins, control curves, IK handles, blend shapes, different poses, and driven keys in the Maya version. Other versions contain geometry for each pose, materials, textures, and two drivers along with 7 tires. Known for its accuracy and realism, this F1 Car model can be modified throughout the season. It is ready for visualization in Maya and offers low poly and high-resolution options. Cinema4D users can subdivide the model, while 3ds Max users can meshsmooth it. The low poly version has 78,489 polygons and 81,024 vertices, while the smooth version has 1,285,496 polygons and 1,295,575 vertices. Textures are included in JPG format with a 4K resolution for high quality. Color, displacement, normal, bump, and specular textures are available. Since disk topology varies across computers, texture paths may need to be changed at the destination computer. The model is based on real data, accurately created in real units of measurement. Animation is not included, but files are available in multiple formats (OBJ, FBX, MAX, MBM, C4D, 3DS). Standard materials with textures (but no mental ray shaders) are exported in C4D, 3DS, OBJ, and FBX models. The model file does not contain any extraneous or hidden objects; only Maya format includes rigging, constraints, blend shapes, and driven keys. Render the original Maya file in linear sRGB. If you have questions or need assistance, please feel free to contact us.

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