Mayan Building Hochob Low Poly PBR Low-poly  3D model

Mayan Building Hochob Low Poly PBR Low-poly 3D model

cgtrader

Hey everyone! Check out these specs: I've got 144,539 points and 235,812 polys that are mostly triangles and quads - take a look at those polygons in the figures above. My textures come in high definition at 8K (that's 8192x8192px for those who like big numbers), with four channels each: color, roughness, normal, and displacement. I'm talking displacement maps only for my stairs, but that adds a nice touch to them! I export to three 3D formats: LWO, FBX, and OBJ. You can take your pick, because I've got all bases covered. If you're using Lightwave 3D, you'll love how smooth everything looks in Octane mode. The LWO and OBJ files both come with vertex normal smoothing for an extra-realistic look. Finally, I only have one UV channel, but it gets the job done. So, what do you think? Do these specs get your vote of approval?

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