Mayan Alphabet 3D model

Mayan Alphabet 3D model

cgtrader

Hi I am Frezzy from Vnvisual studio. +++++++++++++++++++++++++++++++++++++ Maya script, also known as Maya glyphs, was the writing system of the ancient Maya civilization in Mesoamerica and is the only deciphered Mesoamerican writing system. The earliest inscriptions that are identifiable as Maya date back to the 3rd century BCE in San Bartolo, Guatemala. Maya writing continued to be used throughout Mesoamerica until the Spanish conquest of the Maya in the 16th and 17th centuries. +++++++++++++++++++++++++++++++++++++ This high-quality, photo-realistic model will enhance detail and realism in any rendering project. The model has a fully textured, detailed design that allows for close-up renders and was originally created in 3ds Max 2012 with V-Ray. Fidelity is optimal up to a 4k render with no post-processing. This model is ready to be animated and can easily be positioned or animated as needed. +++++++++++++++++++++++++++++++++++++ Features: High-quality polygonal models are accurately scaled for an exact representation of the original object. Model resolutions are optimized for polygon efficiency, making it ideal for complex scenes. All colors can be easily modified, and the model is fully textured with all materials applied. All textures and materials are included and mapped in every format. 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. No part-name confusion occurs when importing several models into a scene. No special plugin is needed to open the scene, and the model does not include any backgrounds or scenes used in preview images. +++++++++++++++++++++++++++++++++++++ File Formats: 3ds Max 2012 V-Ray (2.4) and standard materials scenes OBJ 2012 (Multi Format) 3DS 2012 (Multi Format) FBX 2012 (Multi Format) Maya 2012 with standard materials Cinema 4D R12 with standard materials +++++++++++++++++++++++++++++++++++++ Textures: High-resolution textures are included, with up to 4096x4096 pixels for large parts and 2048x2048 pixels for small parts. +++++++++++++++++++++++++++++++++++++ NOTE for Cinema 4D users: Add HyperNURBS for each object to get subdivision (smooth). Make sure the setting of HyperNURBS is Catmull-Clark and Subdivide UVs is Edge to correct textures and UVs. NOTE: If you have a problem with extracting files, please use the latest version of WinRAR (WinRAR is free). +++++++++++++++++++++++++++++++++++++ About Vnvisual: We are a team of 3D artists with over a decade of experience in the field. My team has participated in various projects, allowing us to understand our clients' needs. Every model we build undergoes thorough quality assessment both visually and technically to ensure that the assets look realistic and the models are of the best quality. All the models come with complete UVs and optimized topology, which allows you to alter geo or textures quickly if needed. Also, check out our other models by clicking on my user name to see our complete gallery.

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