Masking Tape Low-poly 3D model

Masking Tape Low-poly 3D model

cgtrader

3d model is low poly and game-ready. The model is optimized, not suitable for smoothed modifiers, without supporting edges. Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 9 x 9 x 4,9 cm. Polygons - 144 /Triangles - 288 /Vertices - 144 Formats: .max (Quads only, Mesh + material (Vray 3.20.03) (.mat) + Textures Specular/Glossiness) 3ds Max 2015. .tbscene (2 versions of the scene triangulated and regular mesh, Mesh + Textures PBR),(Marmoset Toolbag 3 scene). .FBX (Quads only, Mesh Only, no materials!),(exported from 3ds Max 2015). .obj (Triangulated, Mesh Only, no materials!), (exported from 3ds Max 2015). .glb (Triangulated, Mesh + Textures PBR (compressed in format)),(exported from Marmoset Toolbag 3). .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) ,(exported from glTF Tools Visual Studio Code). .unitypackage (Triangulated, Mesh + Textures - .tga),(exported from Marmoset Toolbag 3). Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons) Textures game-ready (1024x1024 .PNG ) - PBR: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit) Textures game-ready (1024x1024 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness one set for the whole model,4 PNG Files - 8bit) Rendered in Marmoset Toolbag 3. (Ver 3.08) Rendered in vray 3.20.03 - 1 image, attention in the .max file is present only for the model, lighting, camera and background are absent. If you need a high poly mesh, write to me!

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