
Mask of Defeat
sketchfab
It's just a simple mask, easily printable in plastic with any desired color scheme. Designed using Blender, the model was carefully sculpted, unwrapped, and refined for optimal results. Textures were added using Quixel, bringing a high level of realism to the surface detail. With fully implemented PBR metalness textures at 2048 resolution, this mask features minimal polygon usage, making it suitable for use in game development.
Download Model from sketchfab
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