MARMITON full dining table with forks glasses plates 3D model

MARMITON full dining table with forks glasses plates 3D model

cgtrader

This 3D model was originally built using Sketchup 8 and then transformed into other formats compatible with popular software programs. Native file format is .skp, while a compatible 3dsmax scene is saved as version 2016 for maximum versatility and ease of editing within the powerful Vray rendering tool (Ref. 116093). Since dining occasions are a vital aspect of life, it is essential to have furniture pieces like a table that fit your preferences. The Marmiton rectangular dining table offers an edgy urban style with a subtle retro flair, perfect for lovers of modern and minimalist designs. Alongside this sturdy wood dining table, consider adding a sleek console attached in your entrance hallway for an upscale look. Dimensions are as follows: Height 77cm x Width 140cm x Depth 70cm. Weighing just 24 kilograms, it's incredibly lightweight and simple to assemble. A staggering 25,243 polygons create the solid foundation of this table design. Texture maps are easily accessed through the .skp file itself for instant manipulation within your preferred software. Accessing textures from the .skp file has never been simpler: * With Sketchup (completely free), export your desired image under the '2d Graphic' drop-down option located in the 'File/Export' menu. * An alternative way is to navigate through 'File -> Export -> 3D Model.' Select a COLLADA File (.dae) and tick 'Export Texture Maps' from the options button. The folder with textures can be found next to your exported file in its export directory. Similarly, if you have access to Cinema4D's trial version: * Simply importing the .skp file automatically generates a folder containing all necessary textures right alongside it. For 3ds Max users: * Upon successful importation of the .skp file, texture files are saved within ..\3dsMaxScene\assets\images. * Exporting fbx with embed media selected will also automatically generate a separate folder containing the needed textures. Rhinoceros 3D trial version users can benefit from importing .skp and: * Opening the material editor via Panels > Material Editor * Select any texture-containing material, right-click the texture name in the 'Textures section,' then choose to browse to locate all textures within the AppDataLocalTemp\embedded_files directory. Copy and paste these as needed.

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