Marlin 2.0 for PK 8, former Anet A8 with BLTouch and full graphics display.
thingiverse
Edit 2: Now with "Safe Z Homing", but due to the fact my PKM8 is highly modified, I recommend that you edit configuration.h's define X_MIN_POS, define Y_MIN_POS, and define MANUAL_X_HOME_POS, define MANUAL_Y_HOME_POS. Edit: That's the thing with "Work in Progress"... I totally forgot about bed size, nozzle position, and homing.... I'm working on it.... This is my attempt to run Marlin 2.0 on my PKM8 (former Anet A8) with Anet3D V1.5 board using Atom, Clang, and GitHub. I won't make a tutorial. If you have no idea what's going on, go do your homework and figure out how to update a firmware. (Crosslink or TeachingTech on YouTube for example) Ignore the *.stl files; Thingiverse wanted at least one, or spread the Glasflügel gospel. Marlin 2.0 Github: https://github.com/MarlinFirmware/Marlin/tree/2.0.x Atom text editor: https://atom.io/ Git client download: https://git-scm.com/downloads Clang: https://github.com/Microsoft/clang I implemented BLTouch like it is well documented on Thingiverse https://www.thingiverse.com/thing:2091529. My offsets are #define NOZZLE_TO_PROBE_OFFSET {-25, -15, -1.55}. For my own PKM 8 build I need #define INVERT_Y_DIR true. I use an A6 Full graphics Display, #define ANET_FULL_GRAPHICS_LCD; you may consider changing to the stock Zonestar in configuration.h. I had to free some memory capacity, therefore: - No SD-Card Support; use Octoprint, or connect to your PC. - No M503! You can use M501 and Marlin will report afterwards. Use at your own risk. I know nothing about your printer, therefore I am not responsible if you brick your board. Have fun.
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