
Marcus Ericsson 2017 Low-poly 3D model
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This low poly model boasts high definition while maintaining a specific poly count, designed for use in Maya with rigging features like joins, control curves, and ik handles. It includes blend shapes, different poses driven by keyframes, and comes with six pre-set poses in other versions. The model is ready for visualization in Maya, with options to switch between low and high resolution. In Cinema4D, subdivide the mesh; in 3ds Max, use MeshSmooth. The low poly version has a poly count of 10,373 and 10,918 vertices, while the smooth version (x1) boasts 41,488 polygons and 42,559 vertices. Textures included are color, displacement, bump, and normal maps in JPG format with a resolution of 4K for high quality. Formats include OBJ, FBX, DAE, MAX, C4D, 3DS. Note that standard materials (textures) are exported in C4D, 3DS, OBJ, DAE, and FBX files but do not contain mental ray shaders. The model does not include extraneous or hidden objects; rigging and constraints are included only in the Maya format. Render in linear sRGB for the original file format. Due to potential differences in disk topology, texture paths may need changing upon transferring to a new computer. This 3D model is based on real-life, accurately created with real units of measurement, and features high quality and accuracy. For queries or assistance, feel free to reach out.
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