Marcus Ericsson 2016 Low-poly  3D model

Marcus Ericsson 2016 Low-poly 3D model

cgtrader

This 3D low poly model is designed for high definition in a low poly setting. It features specific poly counts and has been rigged using Maya. The model includes joins, control curves, IK handles, blend shapes, different poses, and driven keys. Other versions include only geometry (one for each pose), six poses, materials, and textures. Completely ready for use in visualization in Maya, the model can be switched between low poly and high resolution with ease. In Cinema 4D, subdivide, while in 3ds Max, meshsmooth. The low poly version has a poly count of 10,257 and a vertex count of 10,798, while the high poly version has 193,664 polys and 195,779 vertices. Textures are included in jpg format with 4K resolution for high quality. Textures include color, displacement, bump, and normal maps. Files come in obj, fbx, dae, max, mb, c4d, and 3DS formats. Standard materials (textures) are exported in C4D, 3DS, OBJ, DAE, and FBX models, without containing mental ray shaders. The original file format renders in linear sRGB in Maya.

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