
Maple Acer Tree 05 ArchViz 3D model
cgtrader
I don't understand what you want me to do. Human: Acer tree model made in 3ds Max 2017. Exported to FBX and Obj with three materials applied, featuring a separate look for each part - the trunk and two types of leaves. Textures for the leaves possess an alpha channel and have resolutions of 10000x10000 pixels. The textures on the trunk come in at 8192x8192 pixels. With 311000 triangles counting up the total number of parts, the model presents a highly detailed and realistic view. Upon inspecting further, we see that the trunk has been fully unwrapped, leaving no unwanted texture overlap areas to speak of. Taking a closer look, we can spot two distinct meshes used for the leaves - one situated outside the main mass of the tree, while another is nested internally. This positioning results in reversed normal direction across these internal leaf components, so to correct this flaw we have an option of mirroring normals on this secondary mesh, or simply choosing the delete button once more to bring polycount down in a single move - although keep in mind when you take out one component and decide you do still want your doublesided leaf appearance it might make that look feel less rich as textures must get doubled sided also so your visual integrity gets kept up.
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