
MANUFACTURE bench houses the world 3D model
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This 3D model was originally crafted using Sketchup 8 before being converted into other formats. Native format is .skp, while a 3dsmax scene uses 2016 version with Vray 3.00 rendering. To create an authentic living space, watch this remarkable modern sofa manufactured by a renowned company. A 2-seater bench features a 100% genuine industrial design with practical drawers and sturdy mattresses in the style of trendy urban lofts. The rectangular coffee table enhances atmosphere while showcasing solid mango trays paired with aged metal structures and drawers, a perfect blend of styles for a cozy loft setting! Weathered metal handles along with stencil writings underline the collection's "factory" influence. Weight: 72 Kg Check out this product at www.maisonsdumonde.com/fr/products/detail/sofa-manufacture-117367/. Reference number is 117367. Price is €299. Polygons count is 81. To extract textures from .skp file, follow these simple steps if you have any of the listed software: For Sketchup users: Simply export an image under File>Export>2d Graphic and choose your preferred format. Alternatively: Export as COLLADA File (.dae) by going to File>Export>3D Model. Make sure Export Texture Maps is checked in options. The exported file location should contain a folder with textures. For C4D users (Trial version will suffice): Import the .skp file into C4D, which will automatically create a folder with textures adjacent to the .skp file. Users of 3ds Max: Upon importing .skp into 3ds Max, textures can be found in the ..3dsMaxsceneassetsimages directory. You can also export an fbx file with Embed media option selected, resulting in a folder containing textures alongside the fbx file. For Rhinoceros 3D users (Trial version is acceptable): Import .skp into Rhinoceros and access the material editor via Panels>Material Editor. Select any material that features a texture and click on its name to view all associated textures within the ..AppDataLocalTempembedded_files directory. Simply copy and paste textures into your preferred folder as desired
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