
Mansions of Madness Token Box
thingiverse
Mansions of Madness Token Box ========================== I'm a huge fan of token boxes for games like this one. They make game setup so much quicker and game storage much neater. I don't own any expansions, so I designed this to fit the base game plus extra monster tokens from the conversion kit. ### Monster Token Box I really dislike the black monster tile holders that come with the game. Instead, I just place the monster on the board and the tile on the side. This box makes it easy to alphabetize and group each of the monster tokens. ### Large Circle Token Box This is designed to fit all the large circle tokens. I tried to give enough space to alphabetize the person tokens. ### Square Token Box I designed this deeper so that I could fit the odd-sized rectangle tiles in the same box as the other square tokens without having to worry about which token fits in which space. ### Fit The boxes are designed to stay together with a tight friction fitting. Because of this, the boxes may be hard to open and close at first. You'll need to open and close them a few times before it gets easier. I added a key slot on each end to make opening them easier if needed. ### Spacers The spacers are designed to be press-fit into the holes in the bottom half of the box. They're a tight fit, but they should go in. I found that after I'd printed the spacers, if I took a knife and scraped the edges of the tab, it would push down into the hole much easier. An alternative is you could shrink the tab slightly and glue it in place. ### OpenSCAD I've included the OpenSCAD I used to generate the boxes. Inside, I have commented out the lines used for each box. Simply uncomment the one you want to change and generate. ### Single Extruder, Dual Color Using CURA, I was able to get dual-color prints on the first 4 layers by enabling dual extruder options in CURA and then manually swapping filaments when there was an extruder change. Unfortunately, this was a real pain and required me to edit the gcode manually to insert M600 commands in the correct places. I also had to edit the gcode and remove the extra extruder commands that seem to heat up and cool down the different extruders mid-print. While it was a pain, it was nicer than using syringes to put nail polish in the grooves.
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