
Mandolin 3D model
cgtrader
The model has been accurately UV mapped and textured, featuring diffuse, normal, and specularity layers for high-quality renders and close-up shots. Rendering was done using Cycles. The object's origin is set at the bottom of the mandolin body's center, ensuring easy placement and scaling. All other objects are parented to the main Body object. Material settings are tailored to work with Cycles and boast a brand-new PBR shader. Textures are provided in 4K resolution. The model has a polygon count of 65,200 without subdivision and 120,500 with, while its vertex count is 66,600 and 122,500 respectively. Both OBJ and FBX files have been tested in 3ds Max. You can incorporate the model into your project by either appending from your scene using the zenith.blend file or opening the blend file directly, where you'll find the mandolin models at the center on layer 1. All scales and rotations have been applied to avoid editing issues.
With this file you will be able to print Mandolin 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Mandolin 3D model.