Man Hunting Outfit - Modular - Rigged Low-poly 3D model
cgtrader
DescriptionIMORTANT ! This description is only for Unreal Engine projects. However, the original Blender file is also available, and it is rigged (based on the rigify addon). There are 2 UE versions of this character: (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton) https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton) This is not a Metahuman's body and face. This is our creation. But this body has exactly the same shape as the Metahuman's body (Normal/Average) So you can put this Outfit on your Male Metahuman (Normal/Average) The difference between the first version and the new version https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0 Download the version you need. Enjoy :) PLAY/MODULAR (New version - UE 5.1-5.2) https://www.youtube.com/watch?v=XRSfrdntefU Play (First version - UE 5.0) https://www.youtube.com/watch?v=4-429rnYIbU Live Link Face (For both UE versions) https://www.youtube.com/watch?v=AWRWU3emthI Plugins used: Live Link Live Link Control Rig Apple ARKit Apple ARKit Face Support Blender 3.6 - Rigged (based on rigify addon) UE 5.0 - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing) UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing) FBX - Static mesh (Only Clothing) OBJ - Static mesh (Only Clothing) Some tutorials on retargeting UE4 to UE5 These are not our videos, but they are very helpful: Basic https://www.youtube.com/watch?v=IaGiebx43FI IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74 GENERAL: Rigged: to UE5 Skeleton, Manny:(Yes) - First Version Rigged: to MH skeleton:(Yes) - New Version Morph: (Yes) Animated:(Demo) Cloth Simulation No) Animation types (Root Motion/In-place):(No) Number of characters: 1 Geometry Outfit LOD 0 Polys: 56,670 Tris: 112,706 Verts: 57,700 Geometry only body LOD 0 Polys: 44,141 Tris: 88,280 Verts: 44,951 Geometry only hair LOD 0 Polys: 35,154 Tris: 70,308 Verts: 72,296 Number of PBR Materials and Material Instances: 14 Number of Textures: 36 Texture Resolutions: 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller. 512x512 (some eye textures) 1024x1024 (Opacity maps and some eye and hair textures) 2048x2048 (some eye and hair textures) 4096x4096 (some eye and hair textures) Supported Development Platforms: Windows MacOS Oculus PlayStation 4 Stream VR Xbox One modularcharactermetahumanclothingclothesoutfituniformriggedrigunrealenginemilitaryhuntingpantsjacketbootsshoeshikingmanmale
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