
Man - Autumn Outfit 7 - Modular - Rigged Low-poly 3D model
cgtrader
Verification details of the FBX fileFilesBinary FBXSceneNo Unsupported objectsGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsPBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materialsUVsNo UV overlapsUV unwrapped modelNamingAllowed charactersDescriptionRealistic 3D model of Man - Autumn Outfit 7 - Modular - Rigged This description is only for Unreal Engine projects. However, the original Blender file is also available, and it is rigged (based on the rigify addon). PLAY/MODULAR https://www.youtube.com/watch?v=UAQ2BbU09lQ Live Link Face https://www.youtube.com/watch?v=5lhqPh1arc4&ab_channel=NicePictures Plugins used: Live Link Live Link Control Rig Apple ARKit Apple ARKit Face Support Blender 3.6 - Rigged (based on rigify addon) UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing) FBX - Static mesh (Only Clothing) OBJ - Static mesh (Only Clothing) DETAILS: 100% compatible with male Metahuman (Normal/Average body - MH Skeleton) This is not a Metahuman's body and face. This is our creation. But this body has exactly the same shape as the Metahuman's body (Normal/Average) So you can put this Outfit on your Male Metahuman (Normal/Average) This product supports Lumen for Unreal Engine 5.0+ https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/ The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. https://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0 The project has 8k textures, which can affect fps Use the texture size limitations in the Unreal Engine to make them smaller https://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0 PBR Materials All objects, textures and materials have their own names Model is built to real-world scale Units used: cm Doesn't have Default names Doesn't have NGons Doesn't have Overlapping Vertices Doesn't have Overlapping Faces Doesn't have Overlapping UV Faces Doesn't have Missing textures GENERAL: Rigged:(Yes) Rigged: to MH skeleton:(Yes) Morph: (Yes) Animated:(Demo) Cloth Simulation (No) Animation types (Root Motion/In-place):(No) Number of characters: 1 Geometry Outfit LOD 0 Polys: 55,205 Tris: 109,863 Verts: 55,387 Geometry only body LOD 0 Polys: 44,141 Tris: 88,280 Verts: 44,951 Geometry only hair LOD 0 Polys: 35,154 Tris: 70,308 Verts: 72,296 Number of PBR Materials and Material Instances: 17 Number of Textures: 45 Texture Resolutions: 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller. 512x512 (some eye textures) 1024x1024 (Opacity maps and some eye and hair textures) 2048x2048 (some eye and hair textures) 4096x4096 (some eye and hair textures) Supported Development Platforms: Windows MacOS Oculus PlayStation 4 Stream VR Xbox One realisticmodularcharactermetahumanclothingclothesoutfituniformriggedrigunrealenginehatjacketjeansshoestshirtmanmalepants
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