Mallard Female Animated VFX Grace 3D model
cgtrader
DescriptionAdditional Services If you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating. +$200-900:Customize a character animation for less than 4 seconds. +$150:Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. Introduction This is a female mallard model with textures, feathers, rigging and animations. It's made with Blender and Cycles renderer. It consists of body, oral cavity, tongue, teeth, eyes, third eyelids, foot, claws, feathers. Polygons Body: vertices 3,658; polygons 3,615 Oral cavity: vertices 13,996; polygons 13,912 Tongue: vertices 7,885; polygons 7,884 Teeth: vertices 768; polygons 532 Eyes: vertices 616; polygons 656 Third eyelids: vertices 356; polygons 392 Foot: vertices 18,876; polygons 18,816 Claws: vertices 1,992; polygons 1,920 Feathers: vertices 203,249; polygons 146,001 Total: vertices 251,396; polygons 193,728 The objects are applied Mask and Solidify modifiers Formats There is a Blender project and an FBX file without rigging or animation. Textures JF0L219A6_Mallard_Female_ShoulderFeather_Normal.png, 2048*2048 JF0L219A6_Mallard_Female_ShoulderFeather_Bump.png, 2048*2048 JF0L219A6_Mallard_Female_ShoulderFeather_BaseColor.png, 2048*2048 JF0L219A6_Mallard_Female_OutsideFeather_Normal.png, 2048*2048 JF0L219A6_Mallard_Female_OutsideFeather_BaseColor.png, 2048*2048 JF0L219A6_Mallard_Female_Mouth_Normal.png, 2048*2048 JF0L219A6_Mallard_Female_Mouth_BaseColor.png, 2048*2048 JF0L219A6_Mallard_Female_Foot_Roughness.png, 4096*4096 JF0L219A6_Mallard_Female_Foot_Normal.png, 4096*4096 JF0L219A6_Mallard_Female_Foot_BaseColor.png, 4096*4096 JF0L219A6_Mallard_Female_Feather06_F_BaseColor.png, 2048*2048 JF0L219A6_Mallard_Female_Feather06_B_BaseColor.png, 2048*2048 JF0L219A6_Mallard_Female_Feather05_F_BaseColor.png, 4096*4096 JF0L219A6_Mallard_Female_Feather04_F_BaseColor.png, 4096*4096 JF0L219A6_Mallard_Female_Feather04_B_BaseColor.png, 4096*4096 JF0L219A6_Mallard_Female_Feather03_F_BaseColor.png, 4096*4096 JF0L219A6_Mallard_Female_Feather03_B_BaseColor.png, 4096*4096 JF0L219A6_Mallard_Female_Feather02_F_Metallic.png, 4096*4096 JF0L219A6_Mallard_Female_Feather02_F_BaseColor.png, 4096*4096 JF0L219A6_Mallard_Female_Feather02_B_BaseColor.png, 4096*4096 JF0L219A6_Mallard_Female_Feather01_F_BaseColor.png, 4096*4096 JF0L219A6_Mallard_Female_Feather01_B_BaseColor.png, 4096*4096 JF0L219A6_Mallard_Female_Feather_Scapulars03_BaseColor.png, 2048*2048 JF0L219A6_Mallard_Female_Feather_CovertsMIV_BaseColor.png, 2048*2048 JF0L219A6_Mallard_Female_Feather_CovertsMIN_BaseColor.png, 2048*2048 JF0L219A6_Mallard_Female_Body_Feather_Mask.png, 2024*2024 JF0L219A6_Mallard_Female_Body_BaseColor.png, 4096*4096 Rigging With full controllers, postures and animations are easy to create. The features are as follows: CTR_root controls the entire model, and its customized attribute Neck_IK_FK controls the IK/FK switch of the neck; Neck_follow controls whether the neck moves following the parent controller. CTR_FoldTail controls the folding of the wings by Location. CTR_FoldTail controls the tail feather folding by the Location. CTR_FoldWing.L and CTR_FoldWing.R control the folding of the wings by their Location. CTR_leg_IKFK.L and CTR_leg_IKFK.R control the non-seamless IF/FK of the legs by their customized attributes. CTR_FoldClaw.L and CTR_FoldClaw.R control the flexion and extension of the feet by their Location. CTR_IK_head controls the head in IK mode, and its customized attribute Neck_IK_follow_Head_Roll controls whether the neck rotates following the head. Fine rigging makes it possible to control every feather conveniently. And more… Animations Loopable walking animation at 30 fps, frame range 0-26 Loopable swimming animation at 30 fps, frame range 0-15 Unlooped eating animation at 30 fps, frame range 0-300 Unlooped combing animation at 30 fps, frame range 0-360 Features The model is in meter units at real-world scale. The Display button of the fur is disabled. To get a nice effect, the settings below are required for such thick feathers: Set Total under Light Paths to 12 or larger; Set Transparency under Light Paths to 8 or larger; Set Transmission under Light Paths to 12 or larger; This model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object. mallardfemaleanimalwaterfowlduckrealisticfeatherbirdanimalsrealistic animalsrealistic female
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