
Male Hero Body Base Mesh in Rest Pose
3docean
Human: Basic low-poly mesh of hero male body in Rest Pose. The body proportions are identical to the hero male proportions commonly adopted in sculpture, comics, anime, manga, and animated cartoons. This model was designed as a universal "stem cell" for more sophisticated specific topology like anatomic, sculpture, and animation. Additional two mesh density levels for head and limbs are provided – intermediate and advanced. The model is ideal as a basis and 3D reference for modeling male and android bodies with heroic proportions. Model made with clean topology based on loops and quads. Three levels of mesh density for head and limbs are included. Each density level of mesh is stored in a separate file. Head and limb positions are identical and can be easily combined to specific needs. Advanced mesh of the head features a mouth pit and realistic ears. The model has real-world scale (system units – centimeters). The base of the model is at the World Origin (0,0) just above the grid. The following formats are included in this pack: max (Autodesk 3ds Max 2011, Scanline renderer) ma (Maya 2011 (ASCII), Maya Software renderer) mb (Maya 2011 (Binary), Maya Software renderer) c4d (Cinema 4D R13, default renderer) fbx (Autodesk FBX version 2013.3) obj (Wavefront Technologies) 3ds (3D Studio) png (Preview images) pdf (Readme) FBX, OBJ, and 3DS were exported directly from Autodesk 3ds Max. Polygon count (vertices-6115, quads-6094, tris-none, ngons-none): Start mesh: vertices-670, quads-668 Intermediate mesh: vertices-2011, quads-1994 Advanced mesh: vertices-3434, quads-3432 Textures: None UVW mapping: None Model dimensions: W=69cm, L=36cm, H=215cm Materials: None
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